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Radious total war warhammer changelog
Radious total war warhammer changelog













radious total war warhammer changelog

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radious total war warhammer changelog

Here you will find the entire list of all of our patch notes for Total War: ROME II: Patch 1 - LIVE. We have released mods for multiple TW games (Shogun 2, Rome 2, Attila, Warhammer 1, Warhammer 2, Thrones of Britannia, Three Kingdoms and Troy) and this requires us to sacrifice even more time and resources to make sure that we maintain our quality. For additional information on improving graphical performance visit this thread. If you like our work, our mods and what we do, please consider supporting us via Patreon here - or via our Paypal acount If you have any issues/crashes etc: Troys FAQ Increased AI recruitment priority for higher tier units. Reduced several reload speed buffs to various units to prevent 0 reload time vanilla bug when several buffs combined. T2 Garrison building can be constructed in T3 towns (previously T4), but it is more expensive and has higher public order hit. Corrected tier unlocks for several Giant units in Truth campaign mode. Balance change to various Mythos units - Harpies, Centaurs, Griffins. Complete changelog can be found here - Troy Full Changelog or on Steam Workshop Smaller bug fixes, several needed balance changes, few building tweaks and more in the notes.















Radious total war warhammer changelog